i did a new game+ run for Death End re;Quest 2. i've been getting super into Compile Heart's games recently, they're all really cool and i wish more people would talk about them.
that said, i really don't like how the DEr;Q games make you play through them twice to get the full story. it was a little less egregious in the first game, since the only thing locked to the ng+ was the EX ending, so you could just breeze through the whole game on the lowest difficulty and skip all the cutscenes and be done with everything in a weekend. this game? there are random interspersed ng+ exclusive cutscenes sprinkled throughout, so i wouldn't recommend skipping cutscenes. and more of those unlock if you spend time doing the sidequests, some of them involving grinding rare item drops from monsters. there are also branching story beats that change depending on certain choices in the story, so you have to savescum on top of all that. and to top it all off, there's no new (relevant) gameplay content, so you're running through the same areas and fighting the same enemies/bosses as you did during the first playthrough, except now you're just overleveled and kill everything in 1 hit, except for some of the bosses, which are kind of damage spongey. it's kind of a drag. DEr;Q 2 is a really good game, but i hope they tone the ng+ stuff down a bit, or just go really hard in the other direction and make a Yoko Taro game where the ng+ is an entirely different game.
on a more positive note, i love this game's protagonist.
>>281
over a month later, and...no. ;-; i'm still down for games, though