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Engine Programming Thread Anonymous 03/26/2025 (Wed) 21:51:28 No. 1139
OpenGL, Vulkan and anything in between. Be it for animation, gamedev or just plain curiosity, if you're interested in graphics, shaders or engine development start talking. Talentless webdevs need not apply. >How much do you know? >What are you most interested in? >What are you currently working on? >What are your biggest achievements so far?
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>>1139 <i have fucked around on all levels of *ware development <drawing backgrounds for my vidya that will make it ^tm <i would like to say "^" but i have been procrastinating as a result of nothing i draw looking as good as i imagine it <as far as is related, a prototype with placeholder art, only the player is animated
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>>1140 The questions were mostly for engine development but I appreciate any skill that requires practice and dedication. Keep at it hikarin, it doesn't need to make it! As long as you can find enjoyment in the process and keep improving no matter how slow, you're living life the way it's meant to be lived! And it's all the better if you someday finish something.


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